#ifndef GPUSkining
#define GPUSkining		(0)
#endif

#ifndef VAR_DECLEAR
#define VAR_DECLEAR
#endif

#ifndef MAT_DIFFUSE
#define MAT_DIFFUSE		(0.8f)
#endif

#ifndef MAT_EMISSIVE
#define MAT_EMISSIVE	(0.0f)
#endif

#ifndef MAT_SPECULAR
#define MAT_SPECULAR	(0.0f)
#endif

#ifndef MAT_NORMAL
#define MAT_NORMAL		float3(0, 0, 1)
#endif


#ifndef UnPackVector
#define UnPackVector(x)	((x / 127.5) - 1)
#endif
